Category: RPG Resources (Page 10 of 13)

Tim Bannock writes useful articles filled with tips, tricks, advice, house rules, and compilations of links from all over the web to help you improve your roleplaying game sessions.

Firefly Roleplaying Game: Serenity Adventures Conversions for Ghosts of the Rebellion

Reposted from neuronphaser.com

Serenity Adventures featured a handful of adventure scenarios for the Serenity Roleplaying Game published using the older version of the Cortex system (Cortex Classic) well before the new Firefly Roleplaying Game was released. In planning to run a few of the scenarios out of that book, I figured it’d be shiny to release my GMC and Boat conversions to the world for use with the Firefly Roleplaying Game.

In this article, I’ve posted the stats for the NPCs and boats featured in the adventure “Ghosts of the Rebellion.”

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Using the Cards – Or Not – for Paranoia Red Clearance Edition

Paranoia: Red Clearance Edition features a great new card mechanic that allows actions, reactions, gear, and mutant powers to determine initiative order and serve as a useful rules reference. But these cards aren’t mandatory, or at least the initiative and action/reaction system isn’t. It’s a piece of cake to remove this layer and rely on the standard dice pool rules to solve everything, leaving the cards as useful reference tools (mutant powers, secret society affiliations, gear, etc.) or as an added layer only triggered at certain times.

Here’s a bunch of different ideas on how to use, abuse, or ignore the cards in Paranoia: Red Clearance Edition.

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Paranoia Index for Red Clearance Edition

The latest edition of Paranoia has been out for a while and since I’ve got a few missions under my belt, I figured I’d share my index. I use it to quickly reference stuff across the various rule books (and the Mission Book and supplements, when appropriate), and I’m hoping to use it as a springboard to build a much more pretty-looking index some day. Check it out!

Update! Includes the following publications:

  • Paranoia: Ultraviolet Clearance Edition (Kickstarter)
  • Acute Paranoia
  • Yellow Clearance Black Box Blues (Remastered)
  • Implausible Deniability
  • Truth or Dare

…And the card sets:

  • More [REDACTED] Societies
  • Mutant Explosion
  • RAM Deck
  • Perfectly Safe Gear

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Time Tracker and Exploration Manager for Dungeons & Dragons 5th Edition

If you’ve cut your teeth on Advanced Dungeons & Dragons, grew up with OD&D, are revisiting old school gaming styles via a retroclone on Fantasy Grounds, or as part of an experiment in playing through the origins of the hobby, one of the things you pick up on real fast is that time is a major component of the game’s tension: it takes time to search for secret doors, discover hidden treasure, disable traps, and map dungeons…and all that time taken means more wandering monster rolls! Light source durations, spell durations, and all sorts of other mechanics impact this aspect of the game, so it’s no surprise there are a lot of “time trackers” out there.

Now there’s one for Dungeons & Dragons 5th edition! More info below.

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Pregenerated Characters for Dungeons & Dragons

Here’s an entire folder on Google Drive with pre-generated characters of various levels from all different sources.

  • Most of the folders contain level 1-10 pregens as well as the D&D Starter Set pregens by Wizards of the Coast. These are originally available from their site as well as on DMsGuild (click this link to search all pregens on DMsGuild!).
  • One Thousand Pre-Generated Basic Characters and One Thousand Pre-Generated Commoners by Roger Carbol. (Original source – you might find updated files there!)
  • The Baldur’s Gate characters appear in Jim Zub’s Baldur’s Gate series of comics; character sheet layout redesign by 9bit.
  • Homebrew Level 1 characters by Tim Bannock (that’s me!).

UPDATE! NPC Creatures as Pregens uses the NPC monster stat blocks from Monster Manual and various official WOTC books, plus the DMsGuild releases Adversaries & Allies by Dan Layman-Kennedy and The Complete Book of Allies & Enemies by Scott Holden and adds random art I found through Pinterest to act as pregens in low-level campaigns. The NPCs are generally Challenge 1/8 or 1/4 with 2-3 Hit Dice, making them ideal candidates for a simplified starting character in a level 1-3 adventure. Included are both Google Slides and PDF versions in case you want to fiddle around with the format and make them look prettier or add your own pictures.

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