Last time I started a project on Greyhawk adaptations of the adventures Lost Mine of Phandelver and Dragon of Icespire Peak from the D&D Starter Set and D&D Essentials Kit, respectively. I mentioned some Greyhawk factions that I’ll post (actually re-post from my old site neuronphaser.com), but that’ll have to wait a hot second. You see, the day after writing the Greyhawk article, I got my hard copy version of Tribality Publishing’s campaign setting and rules expansion The Seas of Vodari (<– affiliate linky, if you wanna help support articles like this).

If you haven’t heard of it or checked out, hit that link above (even if you don’t want to buy it) and check the preview. It’s an awesome seafaring campaign setting made up of a post apocalyptic world of island nations, at the center of which is a raging magical storm. From a setting perspective, it’s got a lot of great ideas and tools for being a lot more inclusive than classic D&D settings (i.e. LGBTQIA representation; diverse artwork; not all orcs and drow are evil), and it doesn’t go grimdark with the post apocalypse side of things. From a rules perspective, there’s a huge amount of supplementary material on firearms, cannons, boats of all shapes and sizes, and loads of new class options, monsters, and magic items. Oh, if that’s not enough of a sell, there’s a 26 page free preview, too.

So what’s that got to do with LMoP and DoIP? Well, here’s a map and a few ideas on porting those adventures to The Seas of Vodari! Read on!

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