Tag: dungeons & dragons 5th edition (Page 6 of 9)

The Bog of Enoren Titchwillow – A DMsGuild Adventure Available Now!

Are your adventurers in search of forbidden lore? Do they seek the fate of a young brass dragon that once protected the countryside? Has someone important to them been cursed? Or worse yet, gone missing, the victim of some terrible visitation in the darkest of night?

If so, the heroes must track down and defeat one of the most powerful night hags in all of the lands. But first, the must make to the very heart of…

The Bog of Enoren Titchwillow!

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The Wizard of Zo Dungeon Masters Guild Review

JVC Parry brings the Dungeon Masters Guild something on a completely other level with the release of The Wizard of Zo. Oozing with flavor, evocatively tied to the Tomb of Annihilation campaign, and filled with cheeky (but not tone-breaking) references to The Wizard of Oz, this adventure also excels at providing fun encounters across the gamut of the three pillars of play. It’s hard to find this level of consistent quality.

Rating: Content 5/5 and Form 4/5

Buy The Wizard of Zo by JVC Parry at the Dungeon Masters Guild.

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Animal Training by E. R. F. Jordan: A Dungeon Masters Guild Review

E. R. F. Jordan tackles one of my favorite subjects in Animal Training (5e Rules): befriending the monsters you meet on your adventures and turning them into useful allies! It dovetails nicely with the established rules for Beast Master ranger animal companions in that it states outright it’s doing something for all characters and classes. It divides the subject matter into three simple sections, each with compelling, elegant mechanics. For a subject that I’m so invested in, it’s a tall order for Animal Training to bring something I like to the field, but E. R. F. Jordan’s system mastery and concise writing delivers in every way imaginable. I’m definitely using this guide in my games.

Rating: Content 5/5 and Form 3/5

Pick up Animal Training (5e Rules) by E. R. F. Jordan at Dungeon Masters Guild today!

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Quirks by E. R. F. Jordan: A Dungeon Masters Guild Review

E. R. F. Jordan’s Quirks (5e Rules) is a roleplay-heavy rules supplement that gives players a major character trait that has both beneficial (talents) and negative (flaws) sides. Though certainly focused on the roleplay, this book features elegant mechanics for the quirks, and they translate extremely easily to other existing mechanics, such as minor magical item properties, background features, and more. This versatility, along with some guidance by the author for using quirks as alternate rewards or having them chosen via random roll, really gives Quirks a lot of usability in a clean 11-page package.

Rating: Content 4/5 and Form 3/5

Pick up Quirks (5e Rules) by E. R. F. Jordan at Dungeon Masters Guild today!

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Archetypal Spell Compendium: Artificers & Arcanists Review

This review originally appeared on neuronphaser.com, and has been moved here for archival purposes.

Archetypal Spell Compendium: Artificers & Arcanists is a mechanics-heavy supplement geared towards players. It presents 101 new spells and a handful of new archetypes for spellcasting classes (including the official and newly-released-to-the-DMsGuild class, the Artificer). The author’s mechanical knowledge of 5th edition is fantastically showcased, as is the amount of lore that enhances the Forgotten Realms setting as well as touches upon other campaign worlds through the origin notes on several spells. This book is jam-packed with well-balanced, well-researched gaming material you can immediately start using at your table.

Rating: Content 5/5 and Form 4/5.

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