Tag: dalentown (Page 2 of 2)

Tales from Dalentown: Trueland Gazetteer Western Frontier Hex Maps

Want some different versions of the Western Frontier map from Tales from Dalentown: Trueland Gazetteer for 5th Edition? Here ya go!

These maps are great for building your own hexcrawl campaign. We’ve got labeled and unlabeled versions, and we’ve also provided the raw Worldographer (AKA ‘Hexographer II’) file for you to manipulate to your heart’s content. You can pick up Worldographer here from Inkwell Ideas.

Get all these maps and the Worldographer file from this Google Drive folder. Check out the maps below:

Labeled map:

The Western Frontier hex map

The Western Frontier hex map

Labeled map with light grid:

The Western Frontier hex map (light grid)

The Western Frontier hex map (light grid)

Unlabeled map with light grid:

The Western Frontier unlabeled hex map with grid

The Western Frontier unlabeled hex map with grid

Pick up Tales from Dalentown: Trueland Gazetteer for 5th Edition free or PWYW at DriveThruRPG or itch.io today!


If you enjoyed this article, please like, comment, and share! Use the widgets to subscribe to get an email as soon as I publish something new, or check out my stuff at DMsGuild, on DriveThruRPG, on itch.io or in my shop. I really appreciate your support.

Happy gaming to ya!

The Tales from Dalentown Series Launches with a Free Gazetteer

Today we launched a spin-off of our popular Dalentown series, expanding the world and adding new opportunities for adventure. Say hello to Tales from Dalentown! This series boasts new adventures, adventure sites, and lots of material to help a GM get up and running quickly. In fact, it’s geared towards populating a hexcrawl-style campaign. So first thing’s first: the inaugural release is a hex map and gazetteer, and it’s FREE!

What Do You Get?

Tales from Dalentown: Trueland Gazetteer for 5th Edition is packed with content even at a “mere” 9 pages. You’ll get:

  • The Western Frontier map, built in Worldographer (by Inkwell Ideas). It uses 6-mile hexes, perfect for dropping into any campaign setting.
  • A brief overview of the three settlements from Adventures in Dalentown. Check em’ out if you haven’t already!
  • A two-page campaign setting history. Read this simple but effective backstory, and use it or ignore it. It’s perfect if you want to drop it in other worlds, or if you hate reading 150-page encyclopedias in order to run a campaign setting “right.”
  • An unlabeled map of Dalentown by Elven Tower Cartography.
  • Standard and 6×9 layout versions for optimization on multiple devices.

What the Future Holds

We’ve jammed it full of additional world context for the Dalentown setting. Plus, every location gets info on possible encounters, adventure scenarios, and even player options. Best of all, discover hints about some of our new and upcoming releases, like Folk of Dalentown Volume 1, featuring new playable ancestries complete with Feats, NPC stats, and fully detailed versions of the settlements mentioned in the gazetteer!

The continuation of the Tales from Dalentown series includes a compilation of one-shots. Check back soon!

Get It for Free Now!

Pick up Tales from Dalentown: Trueland Gazetteer for 5th Edition at itch.io or DriveThruRPG for FREE today.

(Oh, and it’s worth saying that this gazetteer will be incorporated into our revision of Adventures in Dalentown for 5th Edition, which should be dropping really soon!)


If you enjoyed this article, please like, comment, and share! Use the widgets to subscribe to get an email as soon as I publish something new, or check out my stuff at DMsGuild, on DriveThruRPG, on itch.io or in my shop. I really appreciate your support.

Happy gaming to ya!

Five reasons to check out the Dalentown Campaign Setting

Campaign settings may be a dime a dozen, but for the busy GM that’s a good thing. Even the highly skilled worldbuilders out there need inspiration every once in a while, and what better way to get it than from a “live example,” if you will? Well, the three-settlement area described in Adventures in Dalentown and at the heart of the events in The Darkness Beneath Dalentown is an exceptional tool for any campaign; let’s talk about what it can do for you.

#1. A settlement for any fantasy campaign setting.

If you want a premade town easily slipped into multiple fantasy settings.

Dalentown is a fairly “typical” growing town in a fantasy campaign setting milieu that fits with just about any established world you’ll find in roleplaying games, from the famous Forgotten Realms and Golarion down to more “indie” settings like Necrotic Gnome’s Dolmenwood. But it’s not a boring place: Dalentown features several factions vying for power, including a well-entrenched thieves’ guild called the Lamplighters. Meanwhile, the other two settlements described in Adventures in Dalentown feature just enough fantastical and strange inhabitants that you get endless scenario ideas from them. Rock Down is a little slice-of-life village peopled by gnomes and halflings. The Wizard’s Enclave is a mysterious settlement primarily inhabited by artifact hunters.

#2. Interesting NPCs with lots of connections.

If you enjoy interesting NPCs with notes on how they interact with adventurers and their role in town.

The NPCs in the three main settlements have plenty of personality and lots of adventure hooks tied to them. They make perfect patrons for adventures. Many are great quest-givers, with the ability to pay in cash, favors, or faction-based rank. Several of them are mysterious or nefarious; few of them are clearly portrayed as either fully good or fully evil. There’s a lot going on in this small area.

#3. Adventure hooks for all levels of experience.

If you want a location with multiple adventure hooks that can appeal to inexperienced or legendary heroes.

The gamut of experiences in the Dalentown region provides something for newbies, mid-level characters, or even legendary heroes. Are your characters new to gaming, or simply low-level? Have them start in Rock Down, helping to find the secret (and likely fey-enchanted) ingredient that’s a key to winning the local pie baking contest. Looking for something more adventurous? Have them hook up with — or race against! — the magical treasure-hunters of The Wizard’s Enclave. Do they want to carve out their own legends? Well, in The Darkness Beneath Dalentown, there are hordes of oozes, slimes, undead, and demons to square off against!

#4. If you like the idea of ancient dwarven lore.

If you think it may be fun to tie a location into newly discovered ancient troves of dwarven lore.

As featured in The Darkness Beneath Dalentown, the namesake town is built atop the ruins of an ancient dwarven hold. That adventure features plenty of treasure and lore, but the fact is that a massive library of dwarven knowledge rests deep below the town, and its ripe for the plucking. If you can get past the demons and oozes. That means that GMs are empowered to add their own lore to the campaign, or to fully utilize the encyclopedic tomes of whatever larger campaign setting they use and strategically place that among the stacks of books on dwarven architecture. There’s a ton of room to build your own setting, or seed the existing creations of whatever you’re already referencing.

#5. If you like campaigns filled with intrigue.

Intrigue. Opportunity. Welcome to Dalentown!

Dalentown and its surrounding region are lightly detailed, but they feature enough goings on to power three factions that the PCs can join, manipulate, or face off against. The Brightguard is a knightly order dedicated to the protection of the folk under the governorship of Belina Brice. Though they act as a regional arm of the Royal Guard, they are in fact a mostly autonomous order: this region is so remote that they have no oversight. What could possibly go wrong with that? Although the bulk of the Lamplighter’s Guild resides in Dalentown, their organization actually extends throughout the region.  he leaders of the guild have infiltrated many houses of the merchant’s guild, and therefore hold a wide sphere of power, as well as a much  more mercantile slant than other such guilds. They shakedown businesses, engage in smuggling and fraud, and otherwise deal in illicit trade more so than simple purse-cutting and B&E jobs. And then there’s The Wizard’s Enclave (not just a place, it’s also a faction!). Xailaria’s designs on forging a meaningful place in the world has included her taking several spellcasters under tutelage. Though she  ever allows them to grow in power to rival her, she has either taught or made connections with dozens of young, wide-eyed apprentices of the magical  rts, and this has turned into a small, loosely organized guild of wizards trading in minor spells, scrolls, and the occasional artifact uncovered from ancient ruins.

And among those ancient ruins is the mysterious Flying Citadel…

You can check out the entire product line of Dalentown supplements and scenarios in our Shop! They are available for a variety of game systems, including 5th edition, OSR (by way of B/X and 1st edition), and the diceless DeScriptors RPG.


If you enjoyed this article, please like, comment, and share! Use the widgets to subscribe to get an email as soon as I publish something new, or check out my stuff at DMsGuild, on DriveThruRPG, on itch.io or in my shop. I really appreciate your support.

Happy gaming to ya!

The Darkness Beneath Dalentown Revised Out Now!

Originally released for Swords & Wizardry with a primitive layout and some hastily put together maps, The Darkness Beneath Dalentown is now re-born with fully revised text, gorgeous full color maps by Elven Tower, and new artwork by a host of artists. You can pick up DD-01 The Darkness Beneath Dalentown on DriveThruRPG right now!

Let’s check out some of the enhancements.

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