Tag: actual play (Page 1 of 2)

Enter The Nerdom Versus Alien the Roleplaying Game

Once again, I got to run a game for the Enter The Nerdom podcast, along with special guest Dan Mason.

Here’s where you can find Enter The Nerdom Ep. 46 – Alien RPG Tabletop; if you don’t see your favorite podcast venue of choice, check again in case I missed it.

There will be a video version of this episode with cameras on the battle maps and gaming table coming soon!

I ran Steve Hatherley’s Perfect Organism scenario with a few minor tweaks and it was almost a Paranoia-level hose-job for the players! I highly recommend it if you’re looking for a scenario that does a great job tying right into the first two ALIEN movies.

We’ll be doing a sort of post-session breakdown, explore some of the alternative events and some other actual plays of the scenario, and discuss ALIEN: Romulus later this week! I’ll make sure to really take you behind the scenes of the scenario when we do that.

 

Enter The Nerdom Plays ALIEN the Roleplaying Game

Update 8/5/2024: We pushed the recording to Sunday 8/18, so the podcast episode will be up sometime soon after that.

Last May, my friends from Enter The Nerdom — a podcast about all things fans love about movies, shows, comics, super heroes, gaming, and more, hosted by Chad, Stan, and Watson — invited me to chat about the origins of the tabletop roleplaying game hobby-turned-industry, and then I ran them through a one-shot dungeon crawl using the scenario Puzzle Dungeon: Seer’s Sanctum with the dead-simple rules of Knave (technically, I used a hack of the first edition). Joined by another friend of ours, Dan Mason, we had an absolute blast. (Check out all our antics in these posts.)

In celebration of the release of ALIEN: Romulus, I’m going to run ALIEN The Roleplaying Game for them. I found an incredibly fitting cinematic scenario to run. (I’ll post which one after the episode comes out; free cake* to anyone able to guess it listening to the episode before my reveal!)

As I often do, I spent some time revising the scenario and crafting some homemade props for it, so I’ll share those with the episode reveal, as well. Just to whet your appetite:

  • Custom xenomorph and other character pawns (in the style of Pathfinder Pawns)
  • Additional deck plans
  • Homemade agenda cards
  • Homemade initiative cards for ALIEN’s unique initiative and action tracking system
  • …and other handouts!

We’ll be recording the episode Sunday August 11th, and I’ll drop an update with the reveal and custom goodies once it’s live on all the usual channels!

*The cake is a lie.

Rising Tide Issue 4 – Cortex Prime Superheroic Campaign Journal

Rising Tide is an superhero campaign set in Boston, MA. I’m the GM, and this issue marks the first session since we converted from Astonishing Super Heroes to Cortex Prime by-way-of-Marvel Heroic Roleplaying. In this issue, I’m joined by my brother Joel, running two heroes: Minute Man (a not-man-out-of-time version of Captain America, whose legacy is a shield wielded by several past superheroes dating back to WWII) and Weather Woman (think Storm’s powers but Kitty Pride’s more girl-next-door origins).

I will be posting session reports (“campaign journal”) like this one of the campaign periodically. They will include commentary on — or tie into related posts about — campaign building, on-the-fly rulings, and even playtesting new game mechanics. If this is your first visit, consider starting with Issue #1 to get some of the campaign setting and character backstory. You don’t need to read Issue #2 and Issue #3 to understand this one, as it’s a side story. Unless, of course, you want to! If you’re more interested in general superhero campaign advice, take a look at how we built this campaign setting collaboratively as our session zero.

In Issue #4, we cut to nighttime in Los Angeles, California, where two heroes are performing their usual rounds. Suddenly, a call comes in about a prison break that doesn’t quite make sense, followed by a brawl between opposing supervillains. Just when things couldn’t get more inexplicable, the corporate security at Monarch Techtronics calls in for help, their security overwhelmed by mind control!

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Rising Tide Issue 3 – Astonishing Super Heroes Campaign Journal

Rising Tide is an Astonishing Super Heroes campaign set in Boston, MA. I’m the GM, and I’m joined by my brother Joel and my cousin Matthew. They each play two characters: Joel’s running DISK GIRL/Naomi Nikita Johnson and THE CAT/Bella Arthur, and Matthew’s running MONOCHROME/Simon Blake and THE SAINT (who is a sentient construct created by Monochrome, and thus has no secret identity).

I will be posting session reports (“campaign journal”) like this one of the campaign periodically. They will include commentary on — or tie into related posts about — campaign building, on-the-fly rulings, and even playtesting new game mechanics. If this is your first visit, consider starting with Issue #1 to get some of the campaign setting and character backstory.

In Issue #3, the heroes seek the final pieces of the puzzle behind Tom Wood murdering former police commissioner Thaddeus Kozer, in part because of the appearance of magical shadow monsters during what was supposed to be a less violent confrontation. Unfortunately, after they get their answers, they also get attacked by the superhuman mercenaries known as Halo Force!

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Enter The Nerdom Plays OSR-style Dungeons & Dragons – The Complete Adventure

All episodes of Enter The Nerdom‘s foray into the old-school goodness of Dungeons & Dragons are out now! Follow along as hosts Stan Moroncini, Chad Cook, and Watson Bradshaw join special guest Dan Mason, and delve into the depths of the Puzzle Dungeon: The Seers Sanctum by Directsun Games! We used a hack of Ben Milton’s incredible Knave to keep the rules simple and straightforward, maximizing our play time and keeping the players on their toes with every death-defying encounter and mystery they faced.

Here’s the complete episode listing:

You can catch all their podcast episodes here. Be sure to tune in, because they cover many amazing “nerdoms”: Ghostbusters fans, the  incredible Star Wars-based charity organization known as The 501st Legion, professional wrestling, anime, and so much more!

I’ve also released some of the assets we used for the game:

I’ll put up a few more bits of information and perhaps some more adventure-specific assets I used in the following days!

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