Labyrinth: The Adventure Game is a neat ultra rules-lite dungeon crawler that doesn’t get nearly the accolades it deserves. The system is fun and simple: you roll 1d6 for all tests, there’s an advantage and disadvantage mechanic, and there’s a mechanic for helping on rolls. The adventure is incredible: it’s a puzzle dungeon setup that tracks your progress, forces you to progress through the labyrinth, and presents unique mechanics on an as-needed basis in order to reinforce the macabre, fairy tale rules the party operates under when facing off against the Goblin King and his minions.
Here’s a bunch of new traits, flaws, and tools for characters to use, as well as rules for Human-Only games, which might be particularly handy for getting inexperienced (or especially young) players into the game!