Category: RPG Resources (Page 3 of 11)

Tim Bannock writes useful articles filled with tips, tricks, advice, house rules, and compilations of links from all over the web to help you improve your roleplaying game sessions.

Rising Tide Issue 1 – Astonishing Super Heroes Campaign Journal

Rising Tide is an Astonishing Super Heroes campaign set in Boston, MA. I’m the GM, and I’m joined by my brother Joel and my cousin Matthew. They each play two characters: Joel’s running DISK GIRL/Naomi Nikita Johnson and THE CAT/Bella Arthur, and Matthew’s running MONOCHROME/Simon Blake and THE SAINT (who is a sentient construct created by Monochrome, and thus has no secret identity).

I will be posting session reports (“campaign journal”) like this one of the campaign periodically. They will include commentary on — or tie into related posts about — campaign building, on-the-fly rulings, and even playtesting new game mechanics. This first campaign journal will mostly be story setup; look for a related post on how I built the entire campaign setting and first scenario in just 6 or 8 total hours of work!

In Issue #1, the heroes are introduced to a fishy murder charge leveled at an inexperienced vigilante, and learn just how byzantine the collision between the metahuman community and the corruption in Boston can get.

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Rising Tide – How to Build a Superhero Campaign the Easy Way

I’ve started Rising Tide, an Astonishing Super Heroes campaign set in Boston, MA. This article will take a deep-dive behind the GM’s screen on how I setup a superhero campaign loaded with historical detail with very little prep.

This is about building the campaign setting itself. I’ll talk a little about the setting of Boston, how I pulled together an awesome roster of NPCs and a few cool locations, and how I generated the first scenario of the campaign. Best of all, I’ll show you how I was able to do it very easily and very quickly by putting most of the work on the players!

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The Cortex Prime Hack Database Features Nearly 100 Fan-Made Cortex Games

Coinciding with the (new-to-me!) release of the Cortex Directory which features official and pro/semi-pro published Cortex games, I’ve turned the amazing Cortex Hack Database by Kamala Arroyo into a website where you can sort, find, and submit your own hacks!

Check it out here.

Try These 8 Shadowdark RPG House Rules Today

Looking for some ways to change up your Shadowdark campaigns? Maybe you want hardier characters at the lowest levels, or your thinking of alternative spellcasting checks that aren’t quite as dangerous on a mishap. Perhaps you want a morale system that’s not Wisdom-based, but also carries over some of the theory behind B/X’s 2-12 morale rating system, or can leverage detailed descriptions of monster behavior.

Whatever you’re looking to do, start here for some ideas! Read on!

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Enter The Nerdom Plays OSR-style Dungeons & Dragons – The Complete Adventure

All episodes of Enter The Nerdom‘s foray into the old-school goodness of Dungeons & Dragons are out now! Follow along as hosts Stan Moroncini, Chad Cook, and Watson Bradshaw join special guest Dan Mason, and delve into the depths of the Puzzle Dungeon: The Seers Sanctum by Directsun Games! We used a hack of Ben Milton’s incredible Knave to keep the rules simple and straightforward, maximizing our play time and keeping the players on their toes with every death-defying encounter and mystery they faced.

Here’s the complete episode listing:

You can catch all their podcast episodes here. Be sure to tune in, because they cover many amazing “nerdoms”: Ghostbusters fans, the  incredible Star Wars-based charity organization known as The 501st Legion, professional wrestling, anime, and so much more!

I’ve also released some of the assets we used for the game:

I’ll put up a few more bits of information and perhaps some more adventure-specific assets I used in the following days!

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